Cloth Simulation code - April 2013

Programmer

Project for 15-464 Technical Animation at Carnegie Mellon University, Spring 2013.

Developed a cloth simulation using a spring-mass representation of the cloth with different integration methods. Implemented methods were Euler's method and Runge–Kutta 4 (RK4). Results shown in video below. Since this project repeats from year to year, source code available on request.